![]() Disney acquired the film rights to the books in 1973 with production beginning in 1980 to be set for a Christmas 1984 release. The film is directed by Ted Berman and Richard Rich, who had directed Disney's previous animated film The Fox and the Hound (1981), and was the first Disney animated film to be recorded in Dolby Stereo. He is opposed by young swineherder Taran, the young Princess Eilonwy, the harp-playing bard Fflewddur Fflam, and a friendly wild creature named Gurgi, who seek to destroy the cauldron to prevent the Horned King from ruling the world. Set in the mythical land of Prydain during the Early Middle Ages, the film centers on a wicked emperor known as the Horned King, who hopes to secure an ancient magical cauldron that will aid him in his desire to conquer the world. It is loosely based on the first two books in The Chronicles of Prydain by Lloyd Alexander, a series of five novels that are in turn based on Welsh mythology. It may not be Mickey’s finest showing, but it’s certainly his best in a long time.The Black Cauldron is a 1985 American animated dark fantasy adventure film produced by Walt Disney Productions in association with Silver Screen Partners II and released by Walt Disney Pictures. Anyone with a soft spot in their hearts for 16-bit platformers will definitely be charmed by DreamRift’s offering, which channels the era without pandering to nostalgia. The main quest is a fun romp through beautiful, Disney-inspired stages, marred only by its short length and a few underutilized gameplay ideas. Still, while Power of Illusion doesn’t quite live up to the Genesis classic it references, it proves to be another solid addition to the 3DS’s library. This is especially a shame considering the difficulty doesn’t start to ramp up until the final world, making an already brief trek feel even shorter. Completists will eke a bit more enjoyment out of the title by rescuing all of the abducted characters and upgrading the Fortress, but there is very little incentive to do so once you’ve seen all the main quest has to offer. The game features a scant eleven stages to complete, which dedicated players will be able to clear in a single afternoon-likely in a single sitting if you play it with your 3DS tethered to a charging cord. Unfortunately, Power of Illusion’s most crippling flaw is its length. Mickey’s sprite is detailed and animates fluidly, and the stages, which mimic the look and feel of famous Disney worlds like Peter Pan’s London or the dusty streets of Agrabah, are beautifully drawn and a real sight to behold, particularly in 3D. ![]() The game’s visuals are another one of its highlights, a gorgeous sendup of Castle of Illusion’s 16-bit aesthetics. It’s fun to see each character’s room morph to better reflect their personality as you complete quests for them, and Mickey is awarded with health and power upgrades for each mission he successfully undertakes, giving you a nice incentive to visit the Fortress often. Here you can take on additional quests, ranging from drawing a certain item to finding a specific toon in one of the game’s stages. This last element ties into the game’s other big feature, the Fortress, a safe house to which all of the abducted Disney characters retreat after you’ve rescued them. Stages also littered with plenty of secrets to discover, which are all well hidden and rewarding to find. ![]() Enemies likewise are very deliberate in their movements, and the stages are big and expansive, favoring exploration over precision jumping. Mickey moves at a much slower pace than other platforming heroes like Mario, but his speed is well suited to the game’s rhythm. The core gameplay is very reminiscent of Castle of Illusion. Fortunately, the rest of Power of Illusion generally fares much better. ![]()
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